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Objects

registerQuestion

Description

Registers a new question.

Arguments

1 table data

the data.

Example

-- taken from game/dialogue/developer/fire_employee.lua


dialogueHandler.registerQuestion({
	id = "fire_employee_confirm",
	text = _T("FIRE_EMPLOYEE_CONFIRMATION_TEXT", "[Are you sure you want to fire this employee?]"),
	answers = {"fire_employee_confirm", "fire_employee_cancel"},
	onStart = function(self, dialogueObject, answerID)
		dialogueHandler:createSkillChangeDisplay(dialogueObject)
	end
})