Registers a new question.
Registers a new question.
1 table data
the data.
-- taken from game/dialogue/developer/fire_employee.lua dialogueHandler.registerQuestion({ id = "fire_employee_confirm", text = _T("FIRE_EMPLOYEE_CONFIRMATION_TEXT", "[Are you sure you want to fire this employee?]"), answers = {"fire_employee_confirm", "fire_employee_cancel"}, onStart = function(self, dialogueObject, answerID) dialogueHandler:createSkillChangeDisplay(dialogueObject) end })