This library handles various things related to passage of the in-game time.
the base starting year in game.
the multiplier for the speed at which time passes
amount of weeks in a month.
amount of months in a year.
amount of weeks in a year.
amount of days in a week.
amount of days in a month.
amount of days in a year.
the current speed.
frame time * speed multiplier.
list of month names. Sorted chronologically.
fired when a new day begins.
fired when a new week begins.
fired when a new month begins.
fired when a new year begins.
fired when the speed gets changed.
fired when pausing the timeline.
fired when unpausing the timeline.
fired when the timeline (day, week, month or year) is changed.
changed when the time is set.