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contractor »

acceptOffer
acceptPublishingContract
addProjectPopularity
addProjectToEvaluate
addSaleMoney
applyCancelPenalty
applyMilestone
applyScrapPenalty
beginWork
calculateDeadline
calculateInstantCash
calculateMonthlyFunding
canPublishGame
clearAllContractData
clearContractData
clearEvaluationData
createBeginWorkPopup
createUpcomingContractDisplay
declinePublishingContract
doesProjectRequireEvaluation
evaluateGamePublishingRisk
evaluateProjectSuccess
failContract
getAvoidedGenres
getContractCount
getContractData
getData
getDeadline
getDelayPeriod
getDesiredCost
getDesiredGameScale
getDesiredGameType
getDevCostMultiplier
getEmployeeCountFundingAffector
getExtraScale
getGamePublishingContract
getID
getInstantCash
getInstantCashScaleMultiplier
getLogo
getMaxExtraTimeAfterDeadline
getMaximumReputation
getMinimumEmployees
getMinimumReputation
getMinimumShares
getMonthlyFunding
getName
getOverDeadlineMoneyPenalty
getOverDeadlinePenalty
getOverDeadlineReputationLoss
getPenaltyMultiplier
getPreferredGenres
getProjects
getPublishingState
getRatingFundingAffector
getScaleFundingAffector
getScrapGameMoneyPenalty
getShareFromMoney
getTargetGenre
getTargetRating
getTargetRatingInstantCashAffector
getYearsInstantCashAffector
getYearsPassedMoneyAffector
giveInstantCash
giveMoneyToStudio
hasEvaluatedProject
hasProject
hasReachedMaximumPenalty
isGameBeingMadeFor
meetsReputationRequirement
new
payOutExistingSales
payShareMoney
penalizePlayer
pickDeadline
pickDesiredGameScale
pickDesiredGameType
pickDesiredMinimumRating
pickInstantCash
pickMonthlyFunding
pickPreferredGenre
pickShareAmount
prepareContractData
provideFunding
queueGamePublishingEvaluation
refuseOffer
releaseGame
remove
removeProject
setDelayPeriod
setMostPreferredGenre
setPublishingEvaluationState
shouldStartWork
updateRecoupAmount

conversationAnswerData »

engineStatData »

issueData »

playerPlatformSpecialistData »

projectReviewConclusion »

projectReviewRemark »

randomEventData »

statusIcon »

getPenaltyMultiplier

Description

Returns the penalty multiplier.

Returns

1 number

the multiplier (returnFundingAmount variable of the config)