Classes

Concepts

Libraries

advertisement »

ambientSounds »

bitser »

contentPoints »

eventBoxText »

factValidity »

frameBuffer »

officeBuildingInserter »

priorityRenderer »

randomEvents »

scaling »

spritesheetParser »

statusIcons »

test3 »

util »

Objects

parse

Description

Parse a spritesheet.

Arguments

1 string path

the path to the spritesheet to parse.

2 string textureFormat

the format of the image to load. Defaults to .png

3 string atlasFormat

the format of the quad information of the spritesheet. Defaults to .txt

4 string filteringModeMin

the filtering mode to use when zoomed out. Defaults to "nearest".

5 string filteringModeMax

the filtering mode to use when zoomed in. Defaults to "nearest".