• addColorDataToSkinData• createRandomAppearance• draw• findPartDataIndex• getBeard• getDeveloper• getEye• getEyebrows• getEyeColor• getGlasses• getHairColor• getHaircut• getPartQuad• getShirt• getSkinColor• isValidForFace• new• register• rollColorAppearance• rollRandomAppearance• setBeard• setDeveloper• setEye• setEyebrows• setEyeColor• setGlasses• setHairColor• setHaircut• setShirt• setSkinColor• setupSpritebatch