Set the list of unique UI element IDs that can be interacted with.
Arguments
1 table idList
the list of IDs that the player can interact with.
Example
local panelOne = gui.create("Panel")
panelOne:setID("uniquePanelID")
local panelTwo = gui.create("Panel")
panelTwo:setID("uniquePanelIDTwo")
-- this will allow us to interact only with the panelOne object
gui:setClickIDs({"uniquePanelID"})