Registers a new playthrough stat for tracking.
Registers a new playthrough stat for tracking.
1 table data
stat data.
-- taken from game/playthrough_stats.lua playthroughStats.registerNew({ id = "money_earned", display = _T("STAT_MONEY_EARNED", "Money earned"), getDisplayText = function(self, value) return string.roundtobigcashnumber(value) end })