Allocates a book inside a bookshelf. This method is used internally and should not be used outside of the bookshelf_object_base class. Fires out the BOOK_PLACED event when called.
Allocates a book inside a bookshelf. This method is used internally and should not be used outside of the bookshelf_object_base class. Fires out the BOOK_PLACED event when called.
1 string bookID
the ID of the book to add.
2 bookshelf bookshelfObject
the bookshelf object to add the book to.
3 bool skipRecalculation
whether skill experience boost recalculation should be skipped. Usually this is at false.