Generates an engine. Call this method when you want to generate some kind of engine for use somewhere. This method is used by rival game companies, for example.
Generates an engine. Call this method when you want to generate some kind of engine for use somewhere. This method is used by rival game companies, for example.
1 engine object
the engine to generate things for. If nil is given, will generate a new one.
2 number featureCountMultiplier
the multiplier for the amount of features to give to the engine.
3 bool noFact
whether the "generated engine fact" setting should be skipped. This is used when generating engines for the player in scenarios.